To my greatest surprise when I tried playing games this week, I would play about 10mins and then the game would suddenly experience a total FPS drop at which point it has to be killed. I thought it's a problem with the latest KSP update, but then it happened with another game and I was like "What?".
Well, it seems like some genius decided that there should be a 10 mins limit of work for the discrete card (i.e. the Nvidia). Because...why not. Let's stop people from gaming and give them back their life. Oh well.
Anyway, luckily once I realised the problem is on my computer, it was very easy to find a solution using Google. So according to this forum, or Arch Linux's wiki, it's to add in the section Screen (or in my case Devices) of
Well, it seems like some genius decided that there should be a 10 mins limit of work for the discrete card (i.e. the Nvidia). Because...why not. Let's stop people from gaming and give them back their life. Oh well.
Anyway, luckily once I realised the problem is on my computer, it was very easy to find a solution using Google. So according to this forum, or Arch Linux's wiki, it's to add in the section Screen (or in my case Devices) of
/etc/bumblebee/xorg.conf.nvidia
Option "HardDPMS" "false"
For now, $optirun glxspheres works for more than 10 mins without an FPS drop, so YAY!
(the other solution, to type in terminal:
$xset s off -dpms
doesn't work, at least, it didn't for me.)